A sneak peak of my work

Professional experiences :

Games I worked on :

An exhaustive list can be found on my itch.io where I uploaded all the projects I worked on.

How do I organize my Ideas ?

I use different techniques depending on the ideas and on what they are for. Mostly I like to make mind maps that are reaching out from a centrepiece idea and with branches who separate into different ideas. Otherwise I am a big fan of Post-its (analogue as digital) because they can be grouped easily (by theme, grandeur, feasibility, time consumption,…). I like to use the ‘’MoSCoW’’ method to keep track of different ideas, their feasibility and most importantly of the scope. I have always a little notebook with me to note or sketch ideas that I get so that I always have some trace of my thoughts. I have knowledge of Perforce, GitHub as Source control software as well of Jira to plan my sprints and workloads.

I use a lot of Miro organize and communicate different ideas and to visualize them. For note taking, document writing I am big fan of Notion (as you can see).

Game Design Books I’ve read :

Skills :

Level Design
Level Concepting
Onboarding Design
Environmental Storytelling
Player Experience Testing
UX and UI
Documentation writing

(as listed on gamebadges.eu)

Game Jam’s I participated in :

Other experiences :


Peter Langer - 2025